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Fallout new vegas mod manager exepltion in script
Fallout new vegas mod manager exepltion in script









fallout new vegas mod manager exepltion in script

I think it helps that I was able to run around with a small army of friends in Fallout 2. I never got connected with Raul or Lily, or Boone. Goris is my favorite companion along side Marcus. Its not like Vic going on about calling you boss even if you tell him not to, or how he gets uncomfortable around Sulik. Veronica is fun and has some good lines but I don't like her in the way I like the fallout 2 crew. Sharon Cassidy has attitude, but she isn't her father. I find a lot of the companions kind of dry. Not in the way that Fallout 2 did with less resources and less voice acting. That said, many of the characters have the same voice actors and don't really have that great dialogue.

fallout new vegas mod manager exepltion in script

I like the kings, they aren't great, but they are fun and they make freeside more habitable. One of my big complaints is that the game doesn't do a great job of presenting Benny's crisis of not being able to trust others and how flimsy his plan is. I will say that I like Benny, he's probably the best thing in the New Vegas Strip. I didn't finish Honest Hearts, but Joshua Graham seemed alright. I love Ulyssess, I find think tank amusing. Given six months or more, Floaters might be shown up in New Vegas in Tabitha's holdings.Ĭlick to expand.I feel that New Vegas DLC is a different story from New Vegas vanilla. and in F4 the Institute still experimenting on this virus (while Big Empty in New Vegas-despite various crazy experiments (which they set loose some onto the wastelands)- never works on FEV AT ALL!) in Fallout 3 there's both original FEV that created a breed of Capitol Wasteland Supermutants and Centaurs (but no floaters because these are Unity exclusives), and FEV Curling from Fallout 2 owned by the Enclave. While Ironicallly Betty doesn't seem to get over this virus through Obsidian prove that it's no longer neccessary in Fallout narratives by this point.

fallout new vegas mod manager exepltion in script

this related to 2nd Generation Super Mutants which Tabitha (Herself a nightkin) rules over) (and 4 decades after the destruction of Enclave Oil Rig. One thing Obsidian did right about New Vegas is that they excluded FEV completely and chose the oldschool supermutants (created by FEV but in FVN no such viruses ever mentined, not even Tabitha spoke its name) and how did they do 120 years AFTER the fall of Master. It feels like the joys of reading a book.

FALLOUT NEW VEGAS MOD MANAGER EXEPLTION IN SCRIPT FREE

Fallout 2 takes a step back and lets you have free range of imagination, only giving you small sprites and short descriptions to help guide you in figuring out what things look like. Having the first person view might be immersive,but its such a clunky engine that the immersion makes the world seem bland. Then there is the lack of voice acting talent and the reused actors making every interaction feel uninspired and repeated. Not to mention the loading screens that pollute every single town from door to door. People say they aren't big fans of turned based combat, but I just get so turned off by the time consuming nature of wandering around and looting junk in facilities I hardly know anything about. Fallout 2 manages to also use comedy while still maintaining a brutal setting in ways that New Vegas can only approach in its "Old World Blues" dlc. Ultimately all of the bigger factions have messed up ideologies, and some of the more lovable towns are the ones most vulnerable. You don't need a faction to take down the bad guys, because there is a theme of "Power corrupts". I enjoy the lack of faction outcomes in the end, because its not so corporate. There is an ever present theme of the brutality of the wasteland being favorable to the insanity of the past. I love the way that each town is interconnected and helps tell the story of the entire wasteland. I find that Fallout 2 has amazing dialogue that makes me remember many characters in a way that New Vegas never did. I guess I'm choosing the independent ending, but Vegas isn't even that great of a place, and its probably gonna fall to infighting rather soon, or get some new version of mr.house along the way. NCR and Legion have a lot of the same problems so why pick either? House is a maniac. I never cared much about Hoover Dam, I get that its a valuable piece of energy generation but I always felt like there are no good options where power is left to corrupt. I find new vegas to be incredibly boring and uninteresting, from its characters to its choice of factions and political conflict. Click to expand.I have the exact opposite problem.











Fallout new vegas mod manager exepltion in script